I work on the MapsGL project. I used to use the capture-screen-region feature
all the time. However, it seems to have been removed. I imagine it was because
users were creeped out that we were reading back the screen buffer?
Anyway, any plans to add a way to capture the screen for webGL in the near
future? This was extremely useful when filing MapsGL bug reports.
What version of the product are you using? On what operating system?
5.0.3 on Mac
Original issue reported on code.google.com by pro...@google.com on 9 Nov 2011 at 2:12
Original issue reported on code.google.com by
pro...@google.com
on 9 Nov 2011 at 2:12