gbdev / rgbds

Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
https://rgbds.gbdev.io
MIT License
1.36k stars 172 forks source link

Allow arbitrary "dedup unit" sizes in RGBGFX #1005

Open ISSOtm opened 2 years ago

ISSOtm commented 2 years ago

This would be useful for "8×16 OAM mode", mainly, but also metatile setups that require four unique tile IDs (usually those that don't go through an extra indirection layer).

CharlesVanEeckhout commented 5 months ago

Image from #1412 that shows what order to read the tiles image