Open Lilothestitch16 opened 5 years ago
It's something I planned to do when I was working on it. I don't know when I'll get back to it though. Probably the best solution is using reflection to create windows with control to edit all the fields on the given H3D* object, allowing the user to edit pretty much anything.
I have a suggestion. Is it possible to add a feature to edit materials and rename the texture name inside the materials?