Closed razcore-rad closed 5 years ago
Sounds cool to me, especially to introduce instancing, randomization and even some game design concepts, like feedback loops and resource management.
Please don't expand the game's scope, this is supposed to be a short series.
Alright then
At the moment the coins have a set score value and enemies also have a score on kill.
My proposal would be to make it more Mario-like where the enemies drop coins and instead of a general score board we could use the number of coins collected.
What do you think?