Closed epicRedHot closed 1 year ago
You just need to do what the error said, then it will work, so add to the top of your shader: uniform sampler2D DEPTH_TEXTURE : hint_depth_texture, filter_linear_mipmap; uniform sampler2D SCENE_TEXTURE : hint_scene_texture, filter_linear_mipmap;
This was already fixed by https://github.com/gdquest-demos/godot-4-3d-third-person-controller/pull/13, closing
I'm unsure of if there are further errors hidden behind the ones that are logged, but I don't know how to fix the existing ones myself to check.
Log: