Open geoidesic opened 3 months ago
This flag can then be set by any module that wants to control Level Up, via the existing Actor sheet hooks.
If the flag is not present, the module will either:
If the flag is present, then it will use it as a boolean conditional to enable / disable the Level Up button for that actor
This flag can then be set by any module that wants to control Level Up, via the existing Actor sheet hooks.
If the flag is not present, the module will either:
If the flag is present, then it will use it as a boolean conditional to enable / disable the Level Up button for that actor