gfx-rs / rspirv

Rust implementation of SPIR-V module processing functionalities
https://docs.rs/rspirv
Apache License 2.0
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binary disassembler module opencl opengl rust spirv vulkan

rspirv

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Rust implementation of SPIR-V module processing functionalities. It aims to provide:

rspirv defines a common SPIR-V data representation (DR) as the medium for various purposes. rspirv also provides a builder to build the DR interactively and a parser to parse a given SPIR-V binary module into its DR. A higher level structured representation is currently under developing.

SPIR-V is a common intermediate language for representing graphics shaders and compute kernels for multiple Khronos APIs, such as Vulkan, OpenGL, and OpenCL.

SPIRV-Tools is the Khronos Group's official C++ implementation of SPIR-V binary parser, assembler, disassembler, optimizer, and validator. rspirv is not a Rust language binding for that project; it is a complete rewrite using Rust.

Documentation

The current implementation supports SPIR-V 1.5 (Revision 4).

Multiple crates are published from this project:

Name Crate Docs
rspirv Crate Documentation
spirv Crate Documentation

In total rspirv APIs contains:

The Khronos SPIR-V JSON grammar is leveraged to generate parts of the source code using rspirv-autogen.

Please see the links to docs.rs for detailed documentation.

Status

I plan to implement several functionalities:

The DR doesn't handle OpLine and OpNoLine well right now.

The SPIR-V binary module parser is feature complete.

Usage

This project uses associated constants, which became available in the stable channel since 1.20. So to compile with a compiler from the stable channel, please make sure that the version is >= 1.20.

Examples

Building a SPIR-V module, assembling it, parsing it, and then disassembling it:

use rspirv::binary::Assemble;
use rspirv::binary::Disassemble;

fn main() {
    // Building
    let mut b = rspirv::dr::Builder::new();
    b.set_version(1, 0);
    b.capability(spirv::Capability::Shader);
    b.memory_model(spirv::AddressingModel::Logical, spirv::MemoryModel::GLSL450);
    let void = b.type_void();
    let voidf = b.type_function(void, vec![]);
    let fun = b
        .begin_function(
            void,
            None,
            spirv::FunctionControl::DONT_INLINE | spirv::FunctionControl::CONST,
            voidf,
        )
        .unwrap();
    b.begin_basic_block(None).unwrap();
    b.ret().unwrap();
    b.end_function().unwrap();
    b.entry_point(spirv::ExecutionModel::Vertex, fun, "foo", vec![]);
    let module = b.module();

    // Assembling
    let code = module.assemble();
    assert!(code.len() > 20); // Module header contains 5 words
    assert_eq!(spirv::MAGIC_NUMBER, code[0]);

    // Parsing
    let mut loader = rspirv::dr::Loader::new();
    rspirv::binary::parse_words(&code, &mut loader).unwrap();
    let module = loader.module();

    // Disassembling
    assert_eq!(
        module.disassemble(),
        "; SPIR-V\n\
         ; Version: 1.0\n\
         ; Generator: rspirv\n\
         ; Bound: 5\n\
         OpCapability Shader\n\
         OpMemoryModel Logical GLSL450\n\
         OpEntryPoint Vertex %3 \"foo\"\n\
         %1 = OpTypeVoid\n\
         %2 = OpTypeFunction %1\n\
         %3 = OpFunction  %1  DontInline|Const %2\n\
         %4 = OpLabel\n\
         OpReturn\n\
         OpFunctionEnd"
    );
}

Directory Organization

There are multiple crates inside this repo:

Build

git clone https://github.com/gfx-rs/rspirv.git /path/to/rspirv

If you just want to compile and use the spirv crate:

cd /path/to/rspirv/spirv
cargo build

If you just want to compile and use the rspirv crate:

cd /path/to/rspirv/rspirv
cargo build

If you want to refresh the spirv or rspirv crate with new code snippets generated from SPIR-V's JSON grammar:

cd /path/to/rspirv
# Clone the SPIRV-Headers repo
git submodule update --init
cargo run -p rspirv-autogen

Test

Running cargo test would scan spirv-blobs folder and its subfolders (with symlinks followed) for any SPIR-V binary blobs. The test will try to load them, disassemble them, and then compose back from the internal representations, ensuring the smooth round-trip.

Contributions

This project is licensed under the Apache License, Version 2.0 (LICENSE or http://www.apache.org/licenses/LICENSE-2.0). Please see CONTRIBUTING before contributing.

Authors

This project is initialized Lei Zhang (@antiagainst) and currently developed by the gfx-rs Translators team.