giosuel / imperium

Imperium is a powerful and highly performant all-in-one debugging tool to test and explore game mechanics and functionality in Lethal Company.
https://thunderstore.io/c/lethal-company/p/giosuel/Imperium/
GNU General Public License v3.0
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Cruiser invisible when using Imperium #70

Open JonasMush opened 1 month ago

JonasMush commented 1 month ago

For some reason (I might be having an oversight please tell me if so) The cruiser becomes invisible when using Imperium. I had a modpack that used imperium and noticed when the drop pod arrived, the ship simply wasn't there. First I thought it was an issue with the custom moons that I had installed, but without success cruiser wasn't there. I started deleting the mods one-by-one to see which might have caused this issue. To my surprise, when deleting imperium, the cruiser was visible again and could be used like normal. Just to be safe I checked if any of the dependencies had anything to do with this, but no. If anyone could tell me why this is the case I'd be happy to hear it. (Although I'm not that well educated with mod-debugging and creating I thought writing this here could help other people.

YoshiRulz commented 1 month ago

I don't think the Cruiser is invisible, it just has a large offset from where it's meant to be delivered to: screenshot

JonasMush commented 1 month ago

Is there a way to fix this? Or is there a patch being made? Just curious, not to put pressure on :)

Sniper1-1 commented 1 day ago

One thing I haven't tested but from what I can tell it is always in that corner, just behind the ship and to the side, which makes me wonder if that's like the global 0 0 0 coordinates instead of 0 0 0 relative to the dropship (or probably not 0 0 0 since it should be below the item ship but you know what I mean. Global versus relative coordinates).

YoshiRulz commented 1 day ago

It is not (though global origin is nearby, inside the hill on the opposite side of the ship).