Open apitenko opened 1 year ago
This fixes the absence of .texture_transform() field for NormalTexture and OcclusionTexture structs with KHR_texture_transform enabled. This is a dumb copypasta, I might still need to write some tests and move TextureTransform to a separate file.
.texture_transform()
NormalTexture
OcclusionTexture
KHR_texture_transform
TextureTransform
I ran into this recently while adding support for KHR_texture_transform to our game engine.
Is there any way I can help to get this fix merged?
This fixes the absence of
.texture_transform()
field forNormalTexture
andOcclusionTexture
structs withKHR_texture_transform
enabled. This is a dumb copypasta, I might still need to write some tests and moveTextureTransform
to a separate file.