Closed Snuupy closed 11 years ago
It depends on whether or not you are running the command during or before a game. That !execute command overwrites the entire wolf array. If you want to add a wolf, the following should work.
!execute array_push($this->wolf, "Snuupy");
Closing as invalid
[23:36:48] !execute $this->wolf = array("Snuupy");
[23:36:49] nao
[23:36:52] >: (
[23:36:55] !fleave Snuupy
[23:36:55] --- phpwolf sets modes [##phpwolf -v Snuupy]
[23:36:55] Snuupy died of an unknown disease. S/He was a wolf.
[23:36:56] Game over! All the wolves are dead! The villagers chop them up, BBQ them, and have a hearty meal.
[23:36:56] Game lasted 01:11. 00:55 was day. 00:16 was night.
[23:36:56] The wolf was ishanyx. The seer was Twilight lol
[23:36:59] wait
[23:36:59] <Twilight`Sparkle> LOL
Sparkle. [23:36:56] --- phpwolf sets modes [##phpwolf -m] [23:36:56] --- phpwolf sets modes [##phpwolf -vvv Mithadon ishanyx Twilight
Sparkle] [23:36:58]there were supposed to be 2 wolves, did you not add a player to the wolves? :P