Open Math2128 opened 2 months ago
Notice the white line in the background which now correspond to the 16 blocks detection zone (instead of 14 before).
I started counting the 16 blocks just after the head of the villager, like so:
⋮ □ 3 □ 2 □ 1 Villager head Villager feet
Changed height to villager_height in the ai_tracker.sc file which caused the golem detection range to be 2 blocks smaller towards the positive Y.
Consist of one line of code, but I believe this should resolve the issue.