Describe the bug
For a long while now I tried to use auto_lighter again but upon clicking with the torch it vanishes and I get the error:
Tried to load invalid item: 'No key id in MapLike[{Enchantments:[{id:"minecraft:protection",lvl:1s}]}]'
My knowledge of minecraft internals, let alone scarpet are very limited so I have no idea what exactly that means ( I can only guess that at some point the data was required to have an id field and somehow it is missing )
It seems that this is happening from within the __on_player_uses_item function, whose logic I have no idea what it does, I have ever since wondered why the torch for that script is enchanted afterwards...
When printing the item object in that function before editing it says (notice its a stack of 33 there )
Describe the bug For a long while now I tried to use auto_lighter again but upon clicking with the torch it vanishes and I get the error:
My knowledge of minecraft internals, let alone scarpet are very limited so I have no idea what exactly that means ( I can only guess that at some point the data was required to have an id field and somehow it is missing )
It seems that this is happening from within the
__on_player_uses_item
function, whose logic I have no idea what it does, I have ever since wondered why the torch for that script is enchanted afterwards...When printing the item object in that function before editing it says (notice its a stack of 33 there )
After editing it says
so it looks like the id part is gone...
So I tried adding the line
after the Enchantments part is added, and then it seems to work but I have no idea if thats the right way
Environment
roblem here.