godot-escoria / escoria-issues

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ESC script needs a 'get_state' command #299

Open balloonpopper opened 2 years ago

balloonpopper commented 2 years ago

Is your feature request related to a problem? Please describe. There's a set_state command - there should be a way to 'get_state' such that you can base game logic off a current state.

Describe the solution you'd like A get_state command

Describe alternatives you've considered Using globals - but then you're doubling up with what the set_state command is doing

Additional context