Closed MenacingMecha closed 1 year ago
I encourage you to create a PR for the correction in the README, if you have time!
I can give it a go; only have a very high level understanding of how eglot works, but should be enough for a quick example configuration.
With the changes made in 30c4d48f81d5e52e8667cc10780e4af743e27f96, eglot now longer works out of the box for Godot 3, and requires
gdscript-eglot-version
to be customized to3
.As Godot 3 is still used in production, this should be documented in the README.