godotengine / emacs-gdscript-mode

An Emacs package to get GDScript support and syntax highlighting.
GNU General Public License v3.0
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gdscript-eglot-version should be documented in README #129

Closed MenacingMecha closed 1 year ago

MenacingMecha commented 1 year ago

With the changes made in 30c4d48f81d5e52e8667cc10780e4af743e27f96, eglot now longer works out of the box for Godot 3, and requires gdscript-eglot-version to be customized to 3.

As Godot 3 is still used in production, this should be documented in the README.

adamscott commented 1 year ago

I encourage you to create a PR for the correction in the README, if you have time!

MenacingMecha commented 1 year ago

I can give it a go; only have a very high level understanding of how eglot works, but should be enough for a quick example configuration.