I have two computer with the same project. When I commit from one (I checked with web if the commit was done) I can't see that commit in the other computer , no matter what I do.
This issue is a no go to for me. I will use vscode in the meantime :)
can you add some usability messages in these actions?:
pull completed/errors
push completed/errors
require password to connect
password saved
files difference between local and remote
Also some improvements in UX
If I add my password I would like to keep the password field filled. It means I no need to set it again.
When i choose to show in "Unified" view I would like to keep that setting when I reopen godot editor.
When I switch off the plugin from project->version control->version control settings the plugin have to be closed the next time I open my project.
======= Windows 11 section :
When I try to commit I have this error
core/variant/variant_utility.cpp:894 - GitPlugin: Could not get default signature. Error -3: config value 'user.name' was not found in godot-git-plugin\src\git_plugin.cpp:GitPlugin::_commit#L103
While In Project->VersioneControl->Version Control Settings I have all set (user and password)
Thanks
v4.0.stable.official [92bee43ad] Debian 11 Debian 10
I think there is a problem in commit list.
I have two computer with the same project. When I commit from one (I checked with web if the commit was done) I can't see that commit in the other computer , no matter what I do. This issue is a no go to for me. I will use vscode in the meantime :)
can you add some usability messages in these actions?:
Also some improvements in UX
======= Windows 11 section :
When I try to commit I have this error
core/variant/variant_utility.cpp:894 - GitPlugin: Could not get default signature. Error -3: config value 'user.name' was not found in godot-git-plugin\src\git_plugin.cpp:GitPlugin::_commit#L103
While In Project->VersioneControl->Version Control Settings I have all set (user and password) Thanks