Open stilobique opened 3 years ago
Couldn't reproduce this on the latest version, everything was working as expected. This was probably fixed, but the fix needs to be backported to 3.3. What do you think?
Working for me on the master as well.
Hi, i'm compile any branches and my result :
I'll try to identify what's solved it and see if I can backport the fix to 3.3 and 3.x branches.
Float node (this node as rename ?)
It is.
Haven't figured it out, it seems like the culprit is lower level than I originally thought
Godot version: 3.3.2 | From Steam release
OS/device including version:
Test on :
Issue description: Hello, with the visualshader editor, if you try to slide a value with your cursor, godot move your cursor on your screen center. Try with an empty scene and a new shader.
Gif Explain:
Steps to reproduce: Add a scalar constant with the VisualShader editor, and try to slide the value.
Minimal reproduction project: A simple project with a basic material. Test.zip