Issue description:
When viewport is in Orthogonal mode. Sky behaves in a way that is unpleasant to read contents of scene.
Biggest problem is when rotated. In side, front looks just like weird sky.
Steps to reproduce:
Add procedural sky.
Add cube to scene.
Turn ON Orthogonal mode.
Rotate viewport.
Godot version: 3.0 master
Issue description: When viewport is in Orthogonal mode. Sky behaves in a way that is unpleasant to read contents of scene. Biggest problem is when rotated. In side, front looks just like weird sky.
Steps to reproduce: Add procedural sky. Add cube to scene. Turn ON Orthogonal mode. Rotate viewport.