Open vitawrap opened 1 month ago
I confirm that overriding application/run/main_scene
doesn't lead to running another main scene but at the same time it raises a question. What scene should be run if you defined two features for an instance while both of the features override main scene?
Tested versions
System information
Godot v4.4.dev3.mono - Windows 10.0.19045 - Single-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4060 Ti (NVIDIA; 32.0.15.6094) - AMD Ryzen 7 7800X3D 8-Core Processor (16 threads)
Issue description
Instances defined in "Run instances" use default main scene instead of main scenes defined by feature tags, when those feature tags are applied to the instances.
Steps to reproduce
application/run/main_scene
for each feature tagDebug > Customize Run Instances...
Minimal reproduction project (MRP)
testfeaturescenes.zip