Open KevinBatdorf opened 1 month ago
Some additions according to my tests:
TilemapLayer
(I've tested TilemapLayer
, Sprite2D
, PackedScene
, int
);.godot
folder doesn't fix the issue.So it's obvious that the problem is related to the .NET/Mono part of the engine.
Tested versions
System information
Both Mac and PC
Issue description
Attempting to drag&drop a TileMapLayer onto a scene node property won't take.
If I add it to the tscn file directly it's removed on build.
(I'm new to godot so might not be describing this properly)
Steps to reproduce
I'm following a tutorial on udemy. But here's a screenshot
Minimal reproduction project (MRP)
puzzle_course.zip