godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
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Long variable names are an issue in animation player #99022

Open QbieShay opened 1 week ago

QbieShay commented 1 week ago

Tested versions

4.3-stable

System information

Windows10

Issue description

Due to the animation player positioning in the interface and general UX construction, anmating parameters that have long names can be challenging.

The names of the parameters aren't always under the control of the user: for example instance shader parameter have the whole instance_shader_parameters/ prefix.

image image

Please consider showing the end of the parameter name rather than the start when needing to wrap the text.

Steps to reproduce

Minimal reproduction project (MRP)

mrp-instance-anim-param.zip

alavacek commented 1 week ago

I can take a look at this