godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
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Export apk on Android won't update #99023

Open TXCZCSZ opened 2 weeks ago

TXCZCSZ commented 2 weeks ago

Tested versions

Godot v4.4.dev3 - Android

System information

Godot v4.4.dev3 - Android - Single-window, 1 monitor - Vulkan (Mobile) - integrated Mali-G720-Immortalis MC12 - (8 threads)

Issue description

When I export an APK file, it always exports the first exported version.When I delete a folder called exported in the file manager, I can export the new version of the file again. It's just me. My friend is totally fine.And it seems that only the scene files and resource files will not be updated, the script will be updated. Not only did I save it several times, but I even deleted GODOT and tried again, with the same result.

Steps to reproduce

New a node,export apk. New the second node,export again.You will see that there only a node. Delete the "exported",export again ,you will see two node.

Minimal reproduction project (MRP)

N

syntaxerror247 commented 2 weeks ago

I cannot reproduce this issue. Could you please provide a MRP.

I would also need some more details, like

TXCZCSZ commented 2 weeks ago

I cannot reproduce this issue. Could you please provide a MRP.

I would also need some more details, like

  • are you doing a gradle build or normal export?
  • Does this happen with a single project or with others projects too?

a.zip There.But it may be affected by the equipment, and it seems that this only happens to my model. First of all, you know that Android is not suitable for development, and my device is a tablet for games, so this problem is not necessary to solve.