Closed jose-b1253 closed 1 year ago
Hello @JoseBiescas, We are upgrading the MediaPipe Legacy Solutions to new MediaPipe solutions However, the libraries, documentation, and source code for all the MediaPipe Legacy Solutions will continue to be available in our GitHub repository and through library distribution services, such as Maven and NPM.
You can continue to use those legacy solutions in your applications if you choose. Though, we would request you to check new MediaPipe solutions which can help you more easily build and customize ML solutions for your applications. These new solutions will provide a superset of capabilities available in the legacy solutions. Thank you
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This issue was closed due to lack of activity after being marked stale for past 7 days.
still having the same problem in reactjs
System information (Please provide as much relevant information as possible) Camera: Depstech Desktop USB Camera
Describe the current behavior: Mediapipe Hands solution displays the first frame from the video input, but freezes afterwards indefinitely.
Describe the expected behavior: Mediapipe Hands solution analyzes each frame from the video input and draws landmarks.
Standalone code to reproduce the issue: Provide a reproducible test case that is the bare minimum necessary to replicate the problem. If possible, please share a link to Colab/repo link /any notebook:
https://google.github.io/mediapipe/solutions/hands.html#javascript-solution-api We used the template code to be sure, and doesn't work either.
Other info / Complete Logs : Include any logs or source code that would be helpful to diagnose the problem. If including tracebacks, please include the full traceback. Large logs and files should be attached
To clarify, the USB camera being used is fully functional and also observed the same behavior with a second USB camera. We suspect that the problem occurs when the original video input is sent to the hands solution.
i.e
This is the logs from inspect element when the first frame loads.