issues
search
google-code-export
/
badquest
Automatically exported from code.google.com/p/badquest
0
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Add a proper line-of-sight check
#72
GoogleCodeExporter
opened
9 years ago
0
Equipment effects occur before movement
#71
GoogleCodeExporter
closed
9 years ago
1
Update Portals
#70
GoogleCodeExporter
opened
9 years ago
1
Add a method to Room for adding an entity at tile coordinates
#69
GoogleCodeExporter
closed
9 years ago
1
Add a method to Room for adding an entity at certain tile coordinates
#68
GoogleCodeExporter
closed
9 years ago
1
A.I. Demo
#67
GoogleCodeExporter
opened
9 years ago
1
Add a method to Room for updating the node graph about a single tile
#66
GoogleCodeExporter
closed
9 years ago
3
Door object
#65
GoogleCodeExporter
closed
9 years ago
3
Actor Equipment not initialized to the proper position
#64
GoogleCodeExporter
closed
9 years ago
2
WireTile
#63
GoogleCodeExporter
closed
9 years ago
1
Equipment not being unregistered on host death
#62
GoogleCodeExporter
closed
9 years ago
1
Look into drawing static pieces to a BufferedImage
#61
GoogleCodeExporter
opened
9 years ago
0
Rendering Optimization!
#60
GoogleCodeExporter
opened
9 years ago
0
Levels
#59
GoogleCodeExporter
opened
9 years ago
0
Room generation
#58
GoogleCodeExporter
opened
9 years ago
4
Dirt
#57
GoogleCodeExporter
closed
9 years ago
3
HornedHelmet
#56
GoogleCodeExporter
closed
9 years ago
3
Add a basic FSM to game AI
#55
GoogleCodeExporter
opened
9 years ago
0
BubblingTiles do not dim properly
#54
GoogleCodeExporter
closed
9 years ago
0
Scorpio
#53
GoogleCodeExporter
opened
9 years ago
0
isPathClear needs to check against a room's bounding box
#52
GoogleCodeExporter
closed
9 years ago
1
Add a mass field to DrawableObject
#51
GoogleCodeExporter
closed
9 years ago
1
Investigate adding sound to the client
#50
GoogleCodeExporter
opened
9 years ago
2
Add a damage volume to DebugSword
#49
GoogleCodeExporter
closed
9 years ago
3
Add a particle effects manager
#48
GoogleCodeExporter
opened
9 years ago
1
Particle Effect
#47
GoogleCodeExporter
opened
9 years ago
3
Add a horde mode
#46
GoogleCodeExporter
opened
9 years ago
0
Pathfinding
#45
GoogleCodeExporter
closed
9 years ago
10
Rooms must build a node graph
#44
GoogleCodeExporter
closed
9 years ago
2
DebugShield
#43
GoogleCodeExporter
closed
9 years ago
1
Add a name field to DrawableObject
#42
GoogleCodeExporter
closed
9 years ago
1
Overhaul EquipmentModule
#41
GoogleCodeExporter
closed
9 years ago
1
Add a serialized file for player input mappings
#40
GoogleCodeExporter
closed
9 years ago
1
Player must be capable of handling input
#39
GoogleCodeExporter
closed
9 years ago
2
Tile drag
#38
GoogleCodeExporter
opened
9 years ago
0
Objects should know the type of tile they exist on
#37
GoogleCodeExporter
opened
9 years ago
1
Restructure object velocity
#36
GoogleCodeExporter
closed
9 years ago
2
Chainsword
#35
GoogleCodeExporter
opened
9 years ago
1
Custom Graphics
#34
GoogleCodeExporter
closed
9 years ago
0
Falling / Actor out of bounds
#33
GoogleCodeExporter
opened
9 years ago
2
Object-object collision
#32
GoogleCodeExporter
closed
9 years ago
5
DrawableObjects should know which room they are in
#31
GoogleCodeExporter
closed
9 years ago
2
Add a portal transition
#30
GoogleCodeExporter
opened
9 years ago
0
Wood
#29
GoogleCodeExporter
closed
9 years ago
1
Tweak the draw order
#28
GoogleCodeExporter
closed
9 years ago
1
Tweak the draw order
#27
GoogleCodeExporter
opened
9 years ago
2
Move update into Room
#26
GoogleCodeExporter
closed
9 years ago
1
Optimize room rendering
#25
GoogleCodeExporter
closed
9 years ago
1
Glass
#24
GoogleCodeExporter
closed
9 years ago
0
WRITE YOUR TOPICS PAPER
#23
GoogleCodeExporter
closed
9 years ago
1
Next