google-code-export / badquest

Automatically exported from code.google.com/p/badquest
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Level Editor #6

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Before work on this enhancement, a file system must be put in place. Rooms must 
gain the ability to load a map from raw data.

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The level editor tool should allow for the creation and modification of levels. 
The editor should be split into two sections,

____________
|       |  |
|1      |2 |
|_______|__|

Region 1 will be the view pane, region 2 the selection and file mangement pane. 
The view pane will feature mouse-panning, camera scaling, and a lattice grid 
for snapping tiles. Users may highlight any rectangle on the grid by clicking 
and dragging the mouse. The highlighted squares may then be deleted, or set to 
some tile specified in the selection pane.

Original issue reported on code.google.com by mikeg3...@gmail.com on 29 Oct 2012 at 4:13

GoogleCodeExporter commented 9 years ago
In the future, the editor should allow the placement and specification of game 
entities.

Original comment by mikeg3...@gmail.com on 29 Oct 2012 at 4:15