Open 13932157033 opened 5 years ago
@dzlier-gcp & @chkuang-g any ideas?
If cloning locally using git clone, be sure to use the --recurse-submodules flag to ensure required scripts from submodules are present.
You (likely) don't have Firebase.Leaderboard because it's pulled in as a submodule from another repo.
If you don't perform the required step when cloning or you downloaded the zip of this repo(as I did), you can install the unitypackage directly from here https://github.com/FirebaseExtended/unity-solutions/tree/master/current-build into your unity project.
This answer is correct for the current setup, though I'm open to arguments in favor of removing the submodule to replace it with a unitypackage file directly if that would be better.
On Thu, Apr 11, 2019, 9:07 AM Anderson-RC notifications@github.com wrote:
If cloning locally using git clone, be sure to use the --recurse-submodules flag to ensure required scripts from submodules are present.
You (likely) don't have Firebase.Leaderboard because it's pulled in as a submodule from another repo.
If you don't perform the required step when cloning or you downloaded the zip of this repo(as I did), you can install the unitypackage directly from here https://github.com/FirebaseExtended/unity-solutions/tree/master/current-build into your unity project.
— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub https://github.com/google/mechahamster/issues/9#issuecomment-482178114, or mute the thread https://github.com/notifications/unsubscribe-auth/AfW2ctxDn112y2gvQqQE2WXynu23QiSkks5vf12tgaJpZM4cpfEK .
Why is firebase. Leaderborad.dll I cant find and LeaderboardController.prefab missing script references I imported