Open XAPHYRA opened 4 years ago
Yep; confirmed, 2019 unity versions together with the 1.200.0 SDK are the problem. I downgraded my unity project to 2018.3.14f1 and everything is fine now. YAY!!
Can you ensure your 2019 project has the Google VR Android package installed?
Window Menu > Package Manager > Google VR Android
Yes, the package is installed. Also I recently updated to unity 2019.1.11f1 to see if the issue has been fixed, but now; the app just quits as soon as I try to open it.
SPECIFIC ISSUE ENCOUNTERED
When I create a new project from scratch using the demo scene "HelloVR", It runs smoothly in the unity editor, but after building with 0 errors on console; There is just a blank screen on the headset.
HARDWARE/SOFTWARE VERSIONS
ADDITIONAL COMMENTS
I've been able to run multiple self-made apps on the same device with no problems with previous Unity and SDK versions, so probably the problem is related with either of the latest released versions.