Open HunteRPVP opened 4 years ago
It works on all platforms, however the osx (Unity Editor) version based on the obsolete WebView has a limitation. That version utilizes the unity:
-prefixed URL to send a message back to the Unity side and this is treated as one of redirections and may override a former redirect such as by <meta refresh...>
. In the sample app, sample.html
modified as below:
diff --git a/sample/Assets/StreamingAssets/sample.html b/sample/Assets/StreamingAssets/sample.html
index 0962587..105bbc2 100644
--- a/sample/Assets/StreamingAssets/sample.html
+++ b/sample/Assets/StreamingAssets/sample.html
@@ -1,6 +1,7 @@
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
+ <meta http-equiv="refresh" content="5;url=http://google.com" />
<title>Unity WebView</title>
<script src="sample.js"></script>
</head>
works if you modify SampleWebView.cs
as below.
diff --git a/sample/Assets/Scripts/SampleWebView.cs b/sample/Assets/Scripts/SampleWebView.cs
index 1b7596e..561e1cf 100644
--- a/sample/Assets/Scripts/SampleWebView.cs
+++ b/sample/Assets/Scripts/SampleWebView.cs
@@ -92,7 +92,7 @@ public class SampleWebView : MonoBehaviour
");
#endif
#endif
- webViewObject.EvaluateJS(@"Unity.call('ua=' + navigator.userAgent)");
+ //webViewObject.EvaluateJS(@"Unity.call('ua=' + navigator.userAgent)");
},
//ua: "custom user agent string",
enableWKWebView: true);
Hi! How to enable redirect in your plugin?