greggman / HappyFunTimes

A System for creating 10-100+ player local games
http://greggman.github.io/HappyFunTimes
BSD 3-Clause "New" or "Revised" License
381 stars 55 forks source link

Custom URL #27

Closed teacoat closed 7 years ago

teacoat commented 7 years ago

I was wondering if it was possible to recreate the functionality of your HappyFunTimes Redirector? I basically want to keep that branded in line with the game.

Is there any info you could give on this?

greggman commented 7 years ago

Yes, the happyfuntimes.net server is here

http://github.com/greggman/happyfuntimes.net

  1. Setup your own server ($5 a month on digital ocean for example)
  2. Point some domain at it
  3. In your PlayerSpawner or PlayerConnector set Rendezvous Url to http://yourdomain.com/api/inform2
  4. Tell your players to go to yourdomain.com

I'll see if I can post some deployment scripts

teacoat commented 7 years ago

Awesome thanks!

teacoat commented 7 years ago

One more thing, what would be the most reliable way to run this without internet access?

greggman commented 7 years ago

To run the game without internet access see

http://docs.happyfuntimes.net/docs/network.html