Open gregzaal opened 7 years ago
Some great CC0 gobos from Sebastiaan Fiolet here: https://www.3d-render.nl/tag/gobo/
I won't have time to implement this properly for the 3.2 release, but here's what I've learnt for when I do get to it:
There's two ways to do gobos in Blender:
https://en.wikipedia.org/wiki/Gobo_(lighting)
A simple way to add a texture to lamps with 3d widgets for positioning the texture.
Would be nice to have options for blur, tint, etc.