Hello, I want to export some map models into the Unity engine. I need it in either .obj or .fbx. In the documentation for this it says "If you want to extract and inject files in a more usable format (.dds, .txt, .obj, etc.) use the Extract/Inject options that are part of the specialized editors", what does that mean? I can't really figure out how to extract any models as anything other than .rModel
Hello, I want to export some map models into the Unity engine. I need it in either .obj or .fbx. In the documentation for this it says "If you want to extract and inject files in a more usable format (.dds, .txt, .obj, etc.) use the Extract/Inject options that are part of the specialized editors", what does that mean? I can't really figure out how to extract any models as anything other than .rModel