Create and manage the internal Final States machine, used to change game
status (initial, main menu, gameover). It is not the logical part yet, but it
just
offers methods to allow state changes.
Detailed list of steps, by priority or precedence
1. Create a class to manage it
2. Manage the status
Original issue reported on code.google.com by giorgio.tino@gmail.com on 13 Feb 2010 at 2:45
Original issue reported on code.google.com by
giorgio.tino@gmail.com
on 13 Feb 2010 at 2:45