gutomaia / pyNES

Python programming for Nintendo 8 bits
BSD 3-Clause "New" or "Revised" License
1.21k stars 109 forks source link

Documentation #22

Open ilias-t opened 9 years ago

ilias-t commented 9 years ago

Is there any documentation? The docs link currently directs here

Updated:

TODO to fullfill this issue!

ghost commented 9 years ago

It looks like the last commit on this project was 7 months ago. I am not sure if it's still being actively developed at this point.

It would be nice if more contributors are generated from the recent attention this project has received.

lucidguppy commented 9 years ago

Does anyone know how to get started with this?

gutomaia commented 9 years ago

@bigpete take a look on kill-the-baby branch. It's a new branch from scratch. @iliastsangaris I'm working on a new documentation for kill-the-baby branch, witch eventually will become the 0.2.x version branch @lucidguppy right now, I'm creating a readme with a little simple tutorial.

Thanks for your interest!

ghost commented 9 years ago

@gutomaia Thanks for the info!

I haven't used github much, so wasn't aware of the branching functionality.

gutomaia commented 9 years ago

Just created a basic README file for now

kirkins commented 7 years ago

Hi all, I'm wondering what exactly the palette array which is in all the examples is?

gutomaia commented 7 years ago

@kirkins palette indexes are based on actual NES color indexes: https://github.com/gutomaia/pyNES/blob/0.1.x/pynes/sprite.py#L5-L25

The ones on the example, are just indexes that need to be loaded on the PPU palette address.