Right no objects are placed based on distance in beats, so when the timing changes the objects move faster/slower and their spacing changes.
Placing them based on time should only make the speed of the approaching notes change when the timing changes.
(Having this will also allow adding hispeed multipliers or whatever they're called)
Right no objects are placed based on distance in beats, so when the timing changes the objects move faster/slower and their spacing changes. Placing them based on time should only make the speed of the approaching notes change when the timing changes.
(Having this will also allow adding hispeed multipliers or whatever they're called)