Closed gyril closed 9 years ago
Upon further inspection, it looks like I'm taking twice as much damage as I should from one bomb. hit()
firing twice?
fixed in planet
, should fix in master
before closing:
.hit()
could be called twice if the bomb was large and fast enough to collide with both the player and the ground
To repro: on branch
planet
be red player go to edge of planet, fall from there, do a full power 0° shotfrom then on, round 2*n will be skipped