gyril / canon

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Camera movement #6

Open gyril opened 9 years ago

gyril commented 9 years ago

Currently the player camera sees the entire battlefield. It should

  1. follow the current player more closely
  2. loosely follow the bullet that is fired, even if it means unzooming
  3. let the player take control of it somehow (arrows? drag and drop?)
gyril commented 9 years ago
  1. we more or less center the camera on the at the beginning of each turn.
  2. we zoom out when a bullet is shot.
  3. need to know how the controls would work