hadronized / quaazar

Realtime 3D engine
BSD 3-Clause "New" or "Revised" License
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Geometry instancing #64

Open hadronized opened 9 years ago

hadronized commented 9 years ago

Context

Geometry instancing is the process of instancing the same geometry a lot. It can mimick complex scenes by varying position, orientation and scale of a huge load of objects.

Note: some implementations allow to specify different material properties, but we won’t do that for now

We should try to use SSBO in the first place.

hadronized commented 9 years ago

As we’ll need to complete #92, we’ll need geometry instancing. That’ll be pretty easy, actually.