Closed haekb closed 4 years ago
When slipping on a banana you get the slip effect, fire, and electrocuted.
This is caused by an incorrectly casted shifting operation.
The game is doing 1 << ( uint64 )i which works in Visual C++ 6.0, but in newer versions of C++ you must case the 1 as well. (uint64)1 << ( uint64 )i
1 << ( uint64 )i
(uint64)1 << ( uint64 )i
When slipping on a banana you get the slip effect, fire, and electrocuted.
This is caused by an incorrectly casted shifting operation.
The game is doing
1 << ( uint64 )i
which works in Visual C++ 6.0, but in newer versions of C++ you must case the 1 as well.(uint64)1 << ( uint64 )i