1024x768 with "pvmodelaspect" "1.439977"
1280x720 with "pvmodelaspect" "1.7"
1280x720 with "pvmodelaspect" "1.439977"
Seems like widescreen resolutions are stretching weapon models. Not enough to really notice, but it happens. This value should auto-update based off of aspect ratio.
We can probably just get the value from literally dividing the aspect ratio.
1024x768 with
1280x720 with
1280x720 with ![image](https://user-images.githubusercontent.com/3683240/102732081-8f5fc500-42ee-11eb-8f58-2b0dd2e24e3a.png)
"pvmodelaspect" "1.439977"
"pvmodelaspect" "1.7"
"pvmodelaspect" "1.439977"
Seems like widescreen resolutions are stretching weapon models. Not enough to really notice, but it happens. This value should auto-update based off of aspect ratio.
We can probably just get the value from literally dividing the aspect ratio.