Closed hammy275 closed 2 years ago
I'm not sure yet if I want to use AABB's for approximate hitboxes that would be much easier to implement or writing up a OBB system that would be much more accurate.
Might do the first then switch to the second later; not sure
Going to stick with AABBs, they actually aren't too far off even at the worst angles.
Dealing with roll for it is currently being a huge pain for me, so for now, I'm thinking of disabling everything related to roll so we can get Alpha 3 out the door.
A couple things:
The backpack is in a very very MVP state (just barely at a point where if for some reason, I never worked on this mod again, I'd be happy with it) as of https://github.com/hammy3502/immersive-mc/commit/d8374ac1553552894f06bd664ddcca4c6837a7f0 . Finally can get Alpha 3 out the door. I'll leave this issue to open to track any future ideas.
TODO for Beta 1:
TODO for Beta 2:
I expect this to be iterated on a lot, and have progress made both during and between versions.
Ideas so far:
getPositions
/getHitboxes
, which should instead be reserved purely for the items themselves.