harlonreo946 / dios-mios-lite-source-project

Automatically exported from code.google.com/p/dios-mios-lite-source-project
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Wiimote support, maybe? #77

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Run DML on a new Wii (the ones without GC support)
2. Load game, which works just fine by the way (tested luigi's mansion+MK:DD)
3. Try to use a classic controller
4. Find out it doesn't work.

What is the expected output? What do you see instead?
Nothing is what I expected and nothing is what I got, I'm just wondering 
whether it can/will be done.

What version of the product are you using? On what operating system?
1.4b(? newest version I could find anyway), 4.3E Wii D3-2

Please provide any additional information below.
I'd just like to know whether Wiimote (wireless classic controller) support 
will ever be implemented, this would mean people with new wii's could play GC 
again as everything else works as far as I can test.

Original issue reported on code.google.com by m3n...@gmail.com on 2 Jun 2012 at 8:03

GoogleCodeExporter commented 8 years ago
I have the same problem :/ could someone do a wiimote support? please..

Original comment by mverdite...@gmail.com on 26 Jun 2012 at 3:21

GoogleCodeExporter commented 8 years ago
no

"Will the Wiimote/Classic Controller ever be supported?

    No, this would require a complete SDIO/BlueTooth/Wiimote lib, which would also take up way more space than available. (BT+Wiimote lib in libOGC are ~600KB). "

Original comment by xMr.R...@gmail.com on 4 Jul 2012 at 3:01