heyitsbench / mod-arac

Module & patches - "All Races All Classes (ARAC)"
GNU Affero General Public License v3.0
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Racial traits loading problem #22

Open Wofflix opened 1 year ago

Wofflix commented 1 year ago

Hey all using the Arac mod. Excellent mod btw. So Bloodelf Draenei and Orcs are not loading their active racials. All passives work fine and everything works on normal classes. It seems that trait that were added or corrected in TBC won't load. (can give the players the spell nps with .learn). Dren and Belf obviously are tbc but also the Orc bloody fury was changed from mele AP to AP at the same time. So Arcane Torrent, Gift of the Naru and Bloody fury aren't loading. I have checked the tables and they are all set to load their racials and everything looks awesome and there is no reason as far as i can see that they don't load but they don't :). Sorry if you already have had this issue reported i'm new to the who emulator community.

heyitsbench commented 1 year ago

I believe the issue is that these racials are different IDs between the various classes the races can be, and they don't have a spell set for the classes they can't be (surprise surprise). This seems to have already been reported with #5, but I'll keep this issue open as it has more information. Thanks for the report. ❤️

Wofflix commented 1 year ago

Let me save you some trouble on that one bud. I looked into that exact thing going down the same road. it is true there are certain Torrents (for Example) for certain classes. Torrent that returns mana (this is assigned for all mana classes. You have 1 for a rogue that returns energy (Belfs have rogues, new classes are mana apart from the warrior so at least two classes out of 3 should load). and one for DK's again not affected as it is a class anyway. i have tried all 3 at the same time, and seperate times and configs nothing worked. Gift of Naru is a heal and standard as is Blood Fury. like i said man i cant see a problem and it makes no sence. if you ever work it out would be great to know. I just created a spell book for the effected classes in their bags at start up. Good luck brother o/

On Sun, 25 Jun 2023 at 20:00, Benjamin Jackson @.***> wrote:

I believe the issue is that these racials are different IDs between the various classes the races can be, and they don't have a spell set for the classes they can't be (surprise surprise). This seems to have already been reported with #5 https://github.com/heyitsbench/mod-arac/issues/5, but I'll keep this issue open as it has more information. Thanks for the report. ❤️

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