Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
Finally, ios support is there. Works pretty fine. Tested on iPhone SE and built on macOS Catalina (10.15).
Cmake generates XCode project, toolchain is included.
There are still some issues, like object flickering on movement (present in forward and HDR pipelines, deferred does not have this problem for some reason). And terrain sample has the same issue as on Android. Other than that, it is working correctly.
Finally, ios support is there. Works pretty fine. Tested on iPhone SE and built on macOS Catalina (10.15). Cmake generates XCode project, toolchain is included. There are still some issues, like object flickering on movement (present in forward and HDR pipelines, deferred does not have this problem for some reason). And terrain sample has the same issue as on Android. Other than that, it is working correctly.