Closed ghost closed 1 year ago
Hello. If you are on Windows, usually you have to set glfw include dir manually (because windows does not have a predefined path for includes). Currently cmake searches for glfw in the following paths:
$ENV{GLFWDIR}
PATH_SUFFIXES include/GL include
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local/include/GLFW
/usr/include/GLFW
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
The problem is, I have both GLFW and SDL2 packages installed. Why can't it find GLFW? I could confirm
mingw-w64-x86_64-glfw
is installed.