Open SaltyBet opened 1 week ago
Isn't just post-process shaders? like this PR https://github.com/dolphin-emu/dolphin/pull/12003 and this https://github.com/dolphin-emu/dolphin/pull/12603
Well, PSP games don't really output any real HDR information so just like in Dolphin, indeed it would be some functionality added to let post-shaders output HDR signal instead of just 0-255 at SRGB gamma.
But additional work is needed to switch to a swapchain (output) format with more than RGBA8888 precision. This is probably only doable with Vulkan/MoltenVK and maybe D3D11 (not sure).
So yeah, this is really a legitimate feature request for:
What should happen
Support for HDR Output.
Who would this benefit
Anyone gaming using:
Platform (if relevant)
Windows
Games this would be useful in
All
Other emulators or software with a similar feature
Checklist