The goal of this library is to provide users with tools (C++ library and software) to create stereoscopic 3D content. These tools should be sufficient to create stereoscopic 3D for cinematic purposes.
Stereoscopic 3D content analysis is available through a modern C++ library.
Most algorithms are implemented using OpenCV but the library uses interfaces so that it could be implemented with any other computer vision frameworks.
The usage of the library is demonstrated with a stereoscopic 3D analysis software (S3DAnalyzer):
This project uses C++14 and CMake.
This project is mainly developped on Linux (Ubuntu, Arch) but has recently been ported to Mac OS and Windows (see Windows Setup). FFmpeg can be installed from source (or with brew on Mac OS) and OpenCV compiled from source.
Dependencies are:
If all dependencies are correctly configured, the project can be built with cmake:
mkdir build
cd build
make
Compilers:
This project uses clang-format Chromium coding standard.
This software is licensed under a BSD 3-clause license. See LICENSE file.
Cite as:
@misc{bedard2018opens3d,
author = "Hugo Bédard",
title = "OpenS3D, an Open-Source Real-Time Assistance Framework for Stereoscopic Content Production",
howpublished = "\url{https://github.com/hugbed/OpenS3D}",
}