hustvl / 4DGaussians

[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
https://guanjunwu.github.io/4dgs/
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The use of diff-gaussian-rasterization #111

Open zhaohaoyu376 opened 6 months ago

zhaohaoyu376 commented 6 months ago

I'm finding the code a bit puzzling. In the diff-gaussian-rasterization, a Python package, the GaussianRasterizer seems to only return color and radii, without any depth information. However, in the code on your GitHub, you seem to expect it to return rendered_image, radii, and depth. Is there a discrepancy here?

guanjunwu commented 6 months ago

Hi, depth is only for visualization, it not affect rendering result You can also use the ground truth depth for supervision.

zhenyuan1234 commented 4 months ago

I met the following problem when I ran pip install -e submodules/depth-diff-gaussian-rasterization, what should I do to solve it, thanks! ERROR: submodules/depth-diff-gaussian-rasterization is not a valid editable requirement。