Closed Gilbert1915 closed 1 year ago
Most likely, next version of Dust3D will get rid of Qt, and based on Google ANGLE. I am not sure if Google ANGLE can support Windows XP or not. If you want to follow the latest development of Dust3D, I am updating the experiment code here: https://github.com/huxingyi/tubetube, it will be applied to this repo later when it get matured. Thanks.
Thanks for replying in no time!
I can't wait to learn Dust3D on my old comfortable OS... what I could see of it so far (very briefly, on a newer WIN version I totally dislike) is astonishing. Great job!
Compliments and best regards
Gil
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------- Original Message ------- On Monday, April 25th, 2022 at 5:46 PM, Jeremy HU @.***> wrote:
Most likely, next version of Dust3D will get rid of Qt, and based on Google ANGLE. I am not sure if Google ANGLE can support Windows XP or not. If you want to follow the latest development of Dust3D, I am updating the experiment code here: https://github.com/huxingyi/tubetube, it will be applied to this repo later when it get matured. Thanks.
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Closed as not relevant to the latest release anymore, thanks and feel free to reopen it.
Hi Jeremy, as I first met Dust3D (about half an hour ago) I couldn't believe my eyes: in a 3Dworld where hardware and software are glibly overloaded with zillions of useless vertices and surfaces, a piece of software dedicated to creating good low-poly models is really a rare pearl.
Unfortunately though I'm tied to my good old (ancient?) Win XP - mostly but not only because I like to stay master and commander on my own ship - and as such I found out all too soon that even the 32-bit version of Dust3D won't run on it - despite Dust3D's "multiplatformity".
Do you see any way I could escape this impasse without having to downgrade to a new but not necessarily better Windows version?
Thanks!
Gilbert