Closed GoogleCodeExporter closed 9 years ago
Well, I can see why you "bug1" file crashes due to issue 134, but I can't
reproduce
the other one. Please see if you have more information in the log or the
stacktrace.
Original comment by lobais
on 5 Jan 2007 at 6:32
it is strange, when i first played the game it seems like the engine stopped at
this
point, i could see that in the cpu usage.Now when i load the game again i have
no
problems. It is not the first time that this happens to me. Sorry can't help you
more...not a programmer or something like that.
Original comment by nunomigu...@gmail.com
on 5 Jan 2007 at 7:28
Ok, just if it happens again, please look in the view menu -> view log, and see
if
the engine sends any information.
Original comment by lobais
on 5 Jan 2007 at 7:36
Original comment by lobais
on 10 Jan 2007 at 9:15
Hm, I came to that the bug must be idle_add related.
All UI stuff in PyChess is run through gobject.idle_add, to protect it
against threads.
So I searched google for idle_add freeze
http://www.google.com/search?q=idle_add+freeze and I actually got more
hits than I'd expected.
It seems that people have solved the problem by "using" kernel 2.4 for
debian users:
> if [ -f /etc/debian-release ] ; then
> export LD_ASSUME_KERNEL=2.4.1
> fi
I wonder if it helps?
Original comment by lobais
on 26 Mar 2007 at 5:54
Original comment by lobais
on 1 Apr 2007 at 12:46
Original issue reported on code.google.com by
nunomigu...@gmail.com
on 5 Jan 2007 at 5:28Attachments: