icywind / RemoteAssistantAR

Realtime remote chat and assistant APP with AR support
MIT License
28 stars 15 forks source link

Channel is not connected #9

Closed dragonxii2002 closed 4 years ago

dragonxii2002 commented 4 years ago

I had followed the steps to install the SDK and the project contents in UNITY.

After Building, the two devices using "Create" and "Join" separately did not stream.

The two devices are iPhone and Android. Do I need to run on the same platform as two devices?

Thanks.

Hisaack commented 4 years ago

It should run on any device @dragonxii2002 . To make sure it is running both device, please confirm the audience touch watcher script that can be able to send the drawings from one device to another..

dragonxii2002 commented 4 years ago

Thanks for your reply. Sorry, I should make it clear, my problem is the "AudPlayScene" is not streaming with the "CastARScene", the AR Camera background is fine in "CastARScene". The appID had been inserted in the AppID Field of 'Game Controller". Is there anything I had missed?

icywind commented 4 years ago

HI @dragonxii2002 , is this your first Agora application to run? If yes, you probably should start with the SDK demo project and make sure that works for you. There are settings you must make to get streaming to work. Please visit Agora.io and look at the FAQs if you have not get the basic setup working.

dragonxii2002 commented 4 years ago

Hi @icywind, Yes. I figured out what the problem is. Thanks for the following up.