Viewer and editor for .HIP and .HOP archive files from Heavy Iron Studios games such as SpongeBob SquarePants: Battle for Bikini Bottom and Scooby Doo: Night of 100 Frights (GameCube, PS2, Xbox, PC).
Similar to #57 , would be good to have a lighting preview.
Would need to pass LKIT info (directional lights and ambient lighting) to the HLSL shaders used.
A toggle would be good for this too.
Would have to consider PIPT entries, i.e. disabling lighting on assets that have Prelit in pipe info table entry and also consider vertex colours.
Similar to #57 , would be good to have a lighting preview. Would need to pass LKIT info (directional lights and ambient lighting) to the HLSL shaders used. A toggle would be good for this too.
Would have to consider PIPT entries, i.e. disabling lighting on assets that have Prelit in pipe info table entry and also consider vertex colours.